Now, with its third installment on the way after a hefty nine year wait, we see the classic remade for iOS and Android devices – and the grim tale comes alive again.

Movement and camera angles are controlled with the thumbs moving around in the bottom left and bottom right corners of the screen, respectively. It’s not optimal – indeed, the fact that the game was originally built for keyboard and mouse even showed in the console versions – but it works. To make up for this lack of total precision, a stricter auto-aim has been worked in, along with bigger hitboxes for enemies, and lower enemy health. This is great for the casual gamer, and for those just in it for the story (I can’t blame you), though it’s worth noting I found it often a little too easy in comparison to the classic.
Some parts I remembered as being brutal and satisfying challenges are now a matter of point and bash the shoot button, whereas some areas such as balancing along ceiling rafters are now a little too hard due to the clunkier movement. It’s nothing gamebreaking, and at least the game has recognised the change, but for the hardcore it’s worth cranking up the difficulty.
Some buttons could also be a little bigger – especially that vital ‘shoot/dodge’ button which even after customizing its size in options was a little hard to reach, and having to double tap health to utilize painkillers (albeit a rare occasion due to the ease) was somewhat distracting.

Published by: Rockstar Games Developed by: Remedy Entertainment Platform: iOS/Android Age: 18+